the love of all things electronic.

What’cha Doin’? 12/30/16 — December 30, 2016

What’cha Doin’? 12/30/16

I actually haven’t played any games or had a chance to watch any anime yesterday. I’ve just been working (like, where I work) and working on the next video for Cyberphile’s YouTube Channel, writing and rewriting the script, rerecording the audio, coming up with new ideas… I’m hoping to have a high quality video all ready and uploaded on Sunday. Guess I’ll see you next year!

The Legend of Zelda: A Link to the Past – SNES Review — December 29, 2016

The Legend of Zelda: A Link to the Past – SNES Review

My The Legend of Zelda: A Link to the Past review is now live! You can read the full review from the Review page, or by clicking here.

Check the About page for links to Cyberphile accounts on Twitch, Facebook, and YouTube!

Here’s the bottom line if you don’t have time to read the full review:


  • Great puzzles, world, and exploration.
  • Beautiful presentation, both in graphics and in music.
  • A satisfying feeling of progression throughout the game.


  • The difficulty bump out of nowhere.
  • Cryptic and sometimes frustrating solutions to puzzles.

Final Score: 9.5/10

I feel like your favorite Zelda is the Zelda you grew up with. Mine was Majora’s Mask, and it is still my favorite LoZ. I can absolutely see why A Link to the Past is a lot of people’s favorite, but the jump to 3D, I feel, completely enhanced the series for the better, especially the combat.

What’cha Playin’? 12/27/16 — December 27, 2016

What’cha Playin’? 12/27/16

I’m very nearly done with the Legend of Zelda: A Link to the Past. I’m in Ganon’s Tower now, but the difficulty has ramped up pretty significantly in the last few dungeons. I died while in the tower, but I’m equipped with 4 blue potions, so I’m ready this time! Other than that, we’ve been streaming, as you can see from Garou: Mark of the Wolves, just because it’s so fun and quick to pick up and play, despite the fact that we end up playing it for hours. We’re working on fixing minor audio settings with streaming, but we’re getting it. Today may be the start of me working on next week’s video and hopefully finishing a Link to the Past. Then it’s back to work tomorrow.

Don’t forget to check the About page for links to all of Cyberphile’s content, and feel free to comment about anything you’ve been playing. Discussion is welcome!

What’cha Playin’? 12/26/16 — December 26, 2016

What’cha Playin’? 12/26/16

For those of you that celebrate, Merry Christmas and Happy Hanukkah. I hope you got what you wanted. I got a Nintendo AVS from RetroUSB, which is awesome. It’s a 3rd party NES that outputs in HD and features a bunch of neat extra features like loading extra sprites to reduce flicker, a built in cheat system, a scan line filter if you really want that authentic CRT look, and even online scoreboards if you connect it to your computer. As an added bonus, it even has a slot to read Famicom games!

In other news, I’ve been playing the Legend of Zelda: A Link to the Past, which I have never completed. I’m on the 5th dungeon in the dark world, so I’m nearing the end of the game. Last time I played it, I think I stopped around this point, so I haven’t seen anything new yet… But last time I played I was playing specifically with a walkthrough for every collectible and Heart Piece. I have to say, it’s more fun to try and figure things out on my own, even if some things are kind of cryptic. I might be able to write up a big review on it soon.

Finally, I uploaded my first video to Cyberphile’s YouTube channel: CyberphileTV. It’s merely an introduction video, but it’s the first in hopefully many videos on the channel.

What’cha Playin’? 12/23/16 — December 23, 2016

What’cha Playin’? 12/23/16

If you’re keeping up with my streaming, you’d know!

Just kidding (sorta). I tried out Oni, the PS2 Ghost in the Shell knock-off by Bungie and… Man is it BAD. Well, maybe not bad, but certainly not good. From the 4-ish hours I spent with it last night… The controls are wonky, some parts are overwhelmingly annoying and unfair (one hit kills, what?), the gameplay is pretty much just mashing the same controls over and over again in the hopes that it works, the levels are ugly and boring, the story is bland… All in all it’s a pretty underwhelming package. I’ve only completed 5 of the 13 or so missions in the game, but it’s getting hard to continue, not only in difficulty, but mentally. There’s nothing to keep me going.

The only redeeming qualities are the neat attacks and throws, but once you learn that they’re all pretty much the same and only look different… Well… Yeah…

Have you checked out the other Cyberphile links from the About page? You should! I get my microphone back soon and with it I’ll be able to perform higher quality streams and video content. Stay tuned!

What’cha Playin’? 12/22/16 — December 22, 2016

What’cha Playin’? 12/22/16

A lot of stuff, actually. If you’re not following Cyberphile on Twitch, you’re missing out on streams of The Legend of Zelda: Majora’s Mask, Garou: Mark of the Wolves, and Deus Ex. There’s more to come too! If you’re following on Facebook, I always post when I’m streaming, or when I plan to. You can probably expect more streaming tonight. I haven’t been recording microphone audio, but I will be soon.

I’m actually guiding my friend through his first playthrough of Majora, and Garou is just a ton of fun with us beating up on each other. I did start Deus Ex, and there are a lot of really neat ideas in it.

From what I understand, Deus Ex is kind of like cybernetic James Bond. You’re an anti-terrorist agent with a neuro-interface fighting terrorists and using different weapons, tools (like lockpicks and hacking tools) and your wits to deal with threats. You’re actually pretty squishy, so there is an emphasis on sneaking instead of dealing with a threat head on. Luckily, objectives often have multiple ways to tackle them. You can always just take the front door, guns-a-blazing, or multiple other options, like entering a nearby building first, taking a sewer or ventilation shaft, and so on. There are also some RPG elements that work really nicely. As you complete objectives or explore hidden areas, you’ll be given skill points to spend on various things like your skill with various weaponry, the effectiveness of medikits, how good you are at lockpicking or hacking, and much more. I’ve only completed the first two main missions in the game, so I’m still getting my feet wet, but it seems pretty cool.

Don’t forget to visit the about page for links to more Cyberphile goodness!

Ghost in the Shell: Stand Alone Complex – PS2 Review — December 21, 2016

Ghost in the Shell: Stand Alone Complex – PS2 Review

My Ghost in the Shell: Stand Alone Complex review is now live! You can read the full review from the Review page, or by clicking here.

Check the About page for links to Cyberphile accounts on Twitch, Facebook, and YouTube!

Here’s the bottom line if you don’t have time to read the full review:


  • Fun 3PS gameplay with a few twists to keep it fresh.
  • Varied, fun levels that never get stale.
  • Well written story that seamlessly ties into the anime.
  • Great voice acting by all the characters you’d hope were there.


  • Pretty short.
  • Sometimes unbalanced baddies.
  • Batou levels just aren’t as fun as Motoko levels.

Final Score: 9.5/10

If you’re a fan of Ghost in the Shell in any way, you need to play this game. It’s a great supplement to the anime. If you just want to play a fun, futuristic, fresh 3PS, you’re in good hands with this one. I highly recommend it.

System Shock 2 – PC Review — December 20, 2016

System Shock 2 – PC Review

My System Shock 2 review is now live! You can read the full review from the Review page, or by clicking here.

Check the About page for links to Cyberphile accounts on Twitch, Facebook, and YouTube!

Here’s the bottom line if you don’t have time to read the full review:


  • Great atmosphere, story, and sound design.
  • The variety of things you can do, like hacking, research, and modifying your weaponry.
  • Gun play and gameplay in general is satisfying.


  • Frustrating difficulty.
  • A somewhat convoluted HUD.
  • First time players are pretty much lost with stat building, and trying to build a balanced character (as opposed to a specialized character) will only lead to failure.

Final Score: 7/10

All that said, System Shock 2 is great at pulling you in with its interesting story and incredibly immersive atmosphere. The game is great too, but there are just so many problems and challenges that a first time player must face when giving it a go.

Cyberphile: Now on Twitch and YouTube! — December 19, 2016

Cyberphile: Now on Twitch and YouTube!

Over the weekend, I did a lot of work on logos, artwork, and even an intro video for YouTube videos, which you’ll be able to see soon. Unfortunately, YouTube has changed their URL standards, so right now, Cyberphile has some generic URL. Make sure you subscribe so you can get to the content easily, or, alternatively, links to other Cyberphile content is always available from the About page here on the WordPress site. If I’m able to get 100 subscribers, I’ll be able to change the URL. I’m aiming to get 1 video up a week, once I get into the swing of things.

I’m also introducing CyberphileTV, Cyberphile’s Twitch account. You can expect streams of things, assuming I have the time, privacy, and my equipment on hand. If all goes well, the “What’cha Playin’?” posts will pretty much be able to be watched in real time, or at least archived. If I’m recording in preparation for a YouTube video, you can expect no microphone input, but at other times, there certainly will be. You can expect gaming with friends, or just whatever on Twitch. I don’t have a streaming schedule, so make sure you follow on Twitch to get notified when streaming is going down.

Finally, here are the links, so you don’t have to navigate to the About page if you don’t want to:




Cyberphile Updates, Changes, and Things to Come — December 16, 2016

Cyberphile Updates, Changes, and Things to Come

As you’ve no doubt noticed, I’ve upgraded the site and Cyberphile’s Facebook page with a new logo and banner. Don’t be too surprised if more changes to the logo and banner and whatnot are on the horizon; I’m no graphical design expert, and changes may need to occur for the betterment of Cyberphile. That said, I’d be happy to hear any feedback on the current logo and design. You’re welcome to comment here, or on the Facebook page.

At any rate, I’m working on these things for a number of reasons. Firstly, it was time to move on from the fairly generic Space Invaders background, though it took me a good while to come up with something. Secondly, I want to take Cyberphile to the next level, so get ready for some possible announcements in the coming weeks, especially as I’ll have a decent amount of time due to winter break.

Lastly, I’d be more than happy to take any feedback about the logo, or things you’d like to see from Cyberphile in the future. I know there are a precious few you visit Cyberphile, but I appreciate your support immensely, and am more than happy to hear your opinions.