the love of all things electronic.

What’cha Playin’ 1/31/17 – Bloodborne — January 31, 2017

What’cha Playin’ 1/31/17 – Bloodborne

I totally forgot to upload this post yesterday. I had it all written and ready to go by the time my next episode of my Bloodborne Let’s Play came out… And I completely forgot. Anyway…

This weekend I got to go home for the first time since the start of the semester for some much appreciated R&R. I got to spend some time with friends, family, and was able to record a bunch of episodes in my Let’s Play Bloodborne series. In fact, a new episode is up right now! Every Monday and Wednesday is a Let’s Play upload, and Friday could be any video, though it could certainly just be another episode of said Let’s Play. At any rate, here’s the next episode of Let’s Play Bloodborne!

New Video Series Started: Let’s Play Bloodborne! — January 27, 2017

New Video Series Started: Let’s Play Bloodborne!

I’m proud to announce Cyberphile’s first Let’s Play: Bloodborne. If I can keep up with the pace, you can expect a new (roughly 15 minute) episode every Monday, Wednesday and Friday. I’d like to have three videos a week going with Monday and Wednesday being strictly Let’s Plays and Friday either being a continuation of said Let’s Play or another video altogether. So keep your eyes peeled for that!

Here’s the link to the first episode in the series. I hope you enjoy!

What’cha Doin’? 1/26/17 – Editing — January 26, 2017

What’cha Doin’? 1/26/17 – Editing

Mondays and Wednesdays are always brutal as far as school work goes, so I get little opportunity to actually play or do anything, usually. That said, I did get to play a little more Oracle of Ages; I made it to some island where a bunch of little jerks stole all of my stuff. I’m in the process of getting it back, but I’m hating this portion…

Next, I’ve finished editing a couple of episodes for a Let’s Play series. Expect the first episode to be posted tomorrow, and hopefully I’ll have time to record some more episodes soon. If I have enough, I’ll be able to upload Let’s Play Episodes every Monday, Wednesday, and Friday. Fingers crossed!

What’cha Playin’? 1/25/17 – The Legend of Zelda: Oracle of Ages — January 25, 2017

What’cha Playin’? 1/25/17 – The Legend of Zelda: Oracle of Ages

Yesterday I started playing The Legend of Zelda: Oracle of Ages, and I have to say… I’m liking it so far! I remember playing Oracle of Seasons a lot as a kid, so I have a slight nostalgic connection to it.

This time around, Link finds himself in the land of Labrynna where he rescues Zelda’s nurse, Impa, from a group of Moblins. She states that she’s looking for the Oracle of Ages, Nayru (like Nayru of the Triforce?), who is in a nearby clearing. Link moves aside the Triforce block that only those blessed by the Triforce can do before discovering that Impa had been possessed by the evil Veran, Sorceress of Shadows who now jumps out of Impa’s body and possesses Nayru’s. Veran then takes off and start wreaking havoc through time (get it, the ages?) using Nayru’s power, so it’s up to Link to do his thing and stop her.

I’m not too terribly far, but Oracle of Ages seems kind of like a 2D Ocarina of Time. It plays very similarly to Link’s Awakening (but with a wider field of view, which is very nice), but the main mechanic is the ability to jump back and forth between the past and the present (sound familiar?) using the song from the Harp of Ages. Additionally, they added a bit of RNG to the game with seeds and Rings, which can be found randomly inside nuts grown from seeds, which you’ll plant in the past and collect in the present. These Rings give you extra abilities, and in my opinion, it’s a neat and fresh mechanic to the Zelda formula. I haven’t found any really great rings yet, but it’s a neat idea, and I remember farming them a lot in Seasons as a kid, trying to collect ’em all.

Another neat idea as far as Ages and Seasons go, is that you can play one, then transfer your data over with a password and play the second game as a sequel! Very cool idea on paper, but we’ll see how it goes in practice.

As a side note, I’m changing up Cyberphile’s YouTube channel to upload on Fridays instead of Sundays, that way you have a whole weekend to watch! Not only that, but I have a tendency to skip posting on Fridays because they tend to be pretty busy for me. If I can get caught up on editing my Let’s Play videos, I’ll post more than once a week, but for now, just expect videos every Friday.

What’cha Doin’? 1/24/16 — January 24, 2017

What’cha Doin’? 1/24/16

Yesterday was extremely busy for me between work and school. As a result, I didn’t get to play or watch much of anything. I imagine today will also be pretty busy; I have quite a bit of studying to do to catch up for the lack of being able to do so yesterday. I do want to pitch my latest video on YouTube, however, it’s a sort of review on Ghost in the Shell 2: Innocence. Check it out if you haven’t.

I’ve also started recording some Let’s Plays last week, but I’m waiting for opportune times to post them… Plus I still need to edit some of them. More on that later.

The Legend of Zelda: Link’s Awakening DX- Game Boy Color Review — January 23, 2017

The Legend of Zelda: Link’s Awakening DX- Game Boy Color Review

My The Legend of Zelda: Link’s Awakening DX review is now live! You can read the full review from the Review page, or by clicking here.

Check the About page for links to Cyberphile accounts on Twitch, Facebook, and YouTube!

Here’s the bottom line if you don’t have time to read the full review:


  • More A Link to the Past style Zelda. Nothing wrong with that!
  • Some neat ideas and enemy designs, especially with the inclusion of the jumping item.
  • The new dungeon mechanics are a fresh and welcome change.
  • A fun loving story and adventure.


  • The weird imbalance of simple and cryptic.
  • The use of other Nintendo characters… I don’t want to see Octaroks in a Mario game either.

Final Score: 9/10

Link’s Awakening is a great accomplishment and one of the best games on the Game Boy. If you like 2D LoZs, you need to play this one. You won’t be disappointed.

What’cha Playin’? 1/19/17 — January 19, 2017

What’cha Playin’? 1/19/17

Haven’t really had much time with the new semester starting and everything. I’ve been working pretty hard on studying and applying myself for classes (for a change). I’ve got some difficult math courses this semester, so I really need to buckle down if I intend to stick with this major.

The little bit of free time I’ve had though I’ve spent on Link’s Awakening DX, the first Game Boy Legend of Zelda. It’s actually pretty good, despite being a lot more kid friendly than other entries… I mean, there’s a boss that taunts you with “neener neener”. I kid you not. I don’t think it’s as good as Link to the Past, but any 2D Zelda fan should give it a shot. It seems a little more forgiving about where to go and what to do next too, as there are little houses that you can enter and call up a guy for hints. It’s worth a play so far, and there are a few items that are pretty unique, like the Roc’s Feather that lets you jump. Some portions of dungeon go into a 2D side scroller mode, that I personally feel are much better than Zelda II’s gameplay, if less in depth.

Discussion is always welcome in these “What’cha Doin'” posts. You’re welcome to talk about what you’re doin’ in the comments, for sure.

What’cha Watchin’? 1/18/17 – Ghost in the Shell: Stand Alone Complex – The Laughing Man — January 18, 2017

What’cha Watchin’? 1/18/17 – Ghost in the Shell: Stand Alone Complex – The Laughing Man

Well, I watched Ghost in the Shell: Stand Alone Complex – The Laughing Man last night. It’s quite a trek; 2 hours and 40 minutes of a giant recap episode of the first season of GitS: SAC. And that’s all it really is. There are no new scenes or dialogue, and to add to the disappointment, all of the (English) voice actors are different from the actual SAC series. So essentially, they sum up the Laughing Man plot from the first season of SAC. Ultimately, I would advise against watching this movie unless you’ve already seen the series and just need a refresher on the Laughing Man case. Because, honestly, a lot of the Stand Alone episodes, which are self contained, one-off stories, are really good in SAC, and missing those is a huge part of SAC. Even though I know the movie Individual Eleven will probably just be the same thing, I’ll probably just end up watching that anyway. I was hoping there would be some extra scenes or content kind of like they did with the DeathNote recap movies, but… No dice. If you want to see SAC again, just watch the whole series. If you just want a refresher on the Laughing Man, though, I guess this is okay.

What’cha Watchin’? – 1/17/17 – Ghost in the Shell 2: Innocence — January 17, 2017

What’cha Watchin’? – 1/17/17 – Ghost in the Shell 2: Innocence

I had a little bit of time yesterday (as you may be able to tell from my lengthy review of Majora’s Mask… I still feel like there’s more to say about it though… Maybe in a video, hmm?) so I watched the next thing on my list of things to watch that are Ghost in the Shell: Ghost in the Shell 2: Innocence.

Ghost in the Shell 2: Innocence is kind of unique in that it takes place after the events of the first Ghost in the Shell movie, but revolves loosely around chapter 6 in the original manga: Robot Rondo. This is kind of weird, because the last part of the first movie is actually what happens at he end of the first manga, so… They had to move some characters and events around. Batou takes the spotlight this time around, and most members of Section 9 don’t even get any screentime. Batou plays the brooding hero this time around instead of the overtly goofy Batou that is in the manga (and sometimes we see in Stand Alone Complex). Togusa and Ishikawa play a decent role too, but the movie is mainly revolving around Batou. The story revolves around gynoids, sex doll robots, suddenly malfunctioning and killing their owners and even attempting self termination. It could be a act of terrorism, so Section 9 is called in to investigate. It’s a pretty solid story (I mean, what else do you expect from Ghost in the Shell?), but what I really want to talk about is the presentation.

MAN this movie looks great. It’s clear that the same artist didn’t draw the characters, as the characters are pretty realistic, especially the gynoids, which gives them this creepy feel, like they’re constantly watching. I almost didn’t even recognize Ishikawa at first. But what they really wanted to show off is the 3D effects. Almost every background is done in CG, as well as many effects, and the animation, especially for the action scenes, are amazing. Ghost in the Shell, at least in anime and movies tends to be a bit whimsical, very black, blue, and neon, but GitS 2: Innocence decides to go with that gritty theme with a lot of browns and rust colors. Innocence depicts a dark and dingy world, that almost seems out of character if you’ve watched other GitS content, but it actually fits and works really well. I would love to see more of this kind of GitS.

Another interesting design choice that I think is fantastic is that a number of events in the movie seem like they could be out of a horror movie, with strange phenomenon, scenes that happen more than once in a strange way, and the way the shots are set up and played out. Even the way the characters sometimes react make them seem like they belong in a horror movie. There’s even a minor jump scare, but not enough to make you shoot out of your seat. I really loved these creepy elements, and again, they really seemed to fit with the story and setting.

Unfortunately, if you’re not familiar with the GitS universe, this movie is probably not the best starting point. You kind of need to know the cast and setting already, and without that, you might feel a little lost. That said, if you’re a GitS fan, or at least know a bit about it, I’d highly recommend this movie. Even if you’re not a GitS fan and just want a flashy, thought-provoking flick, check it out anyway, just don’t expect to catch everything. At any rate, I highly recommend it. Really good movie. Check it out!

The Legend of Zelda: Majora’s Mask (BGE) — January 16, 2017

The Legend of Zelda: Majora’s Mask (BGE)

My The Legend of Zelda: Majora’s Mask review for the Best Games Ever list is now live. You can read the full review from the Best Games Ever list, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s a preview of my review for The Legend of Zelda: Majora’s Mask:

I have a theory: Your favorite Legend of Zelda is the one you grew up with. I certainly fall into this category, as The Legend of Zelda: Majora’s Mask is the Zelda game I grew up with. In fact, the first time I played Ocarina of Time was on the 3DS; I had no nostalgic connection to it, same with a Link to the Past. If you’re my age, your favorite is probably either Ocarina or Majora, depending on which one you had, or the one you spent the most time with. If you’re a little older than me, your favorite is probably a Link to the Past, and if you’re a little younger, it’s probably the Wind Waker. Honestly, these are all fantastic games, but Majora’s Mask stands out to me as being the best Zelda game ever. Why? Well, there’s a number of reasons, but first let me get the basics out of the way.