Cyberphile

the love of all things electronic.

What’cha Playin’ – 2/18/17 – For Honor — February 18, 2017

What’cha Playin’ – 2/18/17 – For Honor

Woah, a post on the weekend? What is going on? Well, I’ve been slacking a bit this week with the website, so I wanted to give you all a normal, Cyberphile update. Honestly, I’ve just been really into For Honor, so really, almost every update would be “I’m playing For Honor”.

At any rate, if you don’t know much about For Honor, check out my video on the Open Beta. What I said there isn’t much different than the full game, there’s just 3 more characters, a story mode, and an extra game mode. I don’t think it’s enough to put a whole new video out about it.

That said, I will talk a bit about the Story Mode. I liked it! I’ve beaten it twice, once on normal, and once on the hardest difficulty: Realistic. Realistic mode is kind of brutal, as they remove the guard UI (meaning you can no longer see where you or your enemies are guarding or attacking from, so it’s have to time your parries and stuff) and the checkpoints are far less unforgiving. It’s tough, but obviously not too tough, or else I wouldn’t have completed it! The 4 difficulties, as you probably could have expected are Easy, Normal, Hard, and Realistic.

The story itself is nothing to really write home about. It’s split into 3 chapters, one for each of the factions, and takes place over a course of about 6¬†years, and revolves around the Blackstone Legion, headed up by the sinister Apollyon. As I talked about in the Open Beta video, this fictional universe takes place where Knights, Samurai and Vikings all exist at once, and each one is vying for land and resources. At one point, some geological cataclysmic event happened, leaving people to try and scavenge and rebuild societies as best as they could. Apollyon’s grand scheme is to drive everyone into war. War with each other, and war against themselves. She does some pretty sinister things throughout the story in an effort to create an endless war. While her motives never really struck a chord with me, personally, her voice acting is absolutely stellar.

There are numerous Observables and Breakables hidden around each of the 18 levels in story mode to give you an incentive to explore, and come back if you missed any your first time through. Breakables will give you different things to customize your heroes with, while Observables will give you some dialogue and insight into the land and story of For Honor. Most of the voice overs are spoken by Apollyon herself, which is great, as again, her voice acting is fantastic, and the few that aren’t her are well acted as well.

While the overarching story isn’t too exciting, the small, sort of sub stories that play out in each chapter are pretty interesting, and a lot of the missions involve some really cool set pieces, like chasing down a corrupt leader on horseback, taking out pursuers and avoiding obstacles all the while. Lastly, completing each mission and obtaining the collectibles gives you experience, and you can level up in story mode giving you access to feats, small abilities that you can perform to help give you an edge from the endless onslaught of enemies. For the variety and fun of most of the missions, I would highly suggest checking out the relatively short, maybe 5 hour story mode. You won’t be disappointed, I think.

Also, tonight at 7:30pm EST, I’m gonna try to stream some For Honor, so keep your peepers peeled to Twitch.tv/CyberphileTV if you wanna see some of that!

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What’cha Playin’ – 2/13/17 — February 13, 2017

What’cha Playin’ – 2/13/17

Man, I played a veritable TON of the For Honor Open Beta this weekend. Like, probably around 30 hours. At any rate, I loved it. I was going to do a big write up on it, but ended up going the extra mile and making a video out of it. You can find the link to that at the bottom of this post.

I really enjoyed my time with it though, and I can’t wait for the full version to come out tomorrow.

Have you Brought the Boom Lately? (Explicit) — February 8, 2017

Have you Brought the Boom Lately? (Explicit)

Yesterday I was feeling inspired, and due to my multiple Bloodborne characters, I have become recently fond of the Boom Hammer, a hammer than you can prime for explosions on hit. It’s really cool. I’ve become SO FOND of this weapon, that I wrote this fictional Bloodborne ad of it that was really well received in the Bloodborne Subreddit. Here it is:


BOOM!

Holy shit, the Boom Hammer is so fucking satisfying. L1, and your hammer is primed and ready for an explosive exploration of some poor beast’s skull cavity. Remember using the Stake Driver? Standing around with your thumb up your ass as you wait for the boom? Not Boom Hammer. Boom Hammer is ready to Boom every. Single. Hit. You don’t need to dance around like a goddamned fairy twirling your pansy little whip. Bring the boom. Lose your Boom prematurely? (It’s okay, happens to everyone.) Just L1 mid combo to ignite with a poke that makes Thor’s Hammer look 2 inches hard. There’s only two booms with the Boom Hammer: The boom of your jumping R2, and the boom of the enemy hitting the floor wall.

Pros:

  • BOOM
  • HAMMER

Cons:

  • Bitch, there’s no cons to bringing the boom! Maybe if you skipped E-Day, your little wet noodle arms will only swing it once before nap time, but that’s your problem, not Boom Hammer’s.

Shoulda called it the Bang Hammer or the Poon Hammer with how much you’ll be swimming in drenched panties.

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Remember than another episode of Let’s Play Bloodborne comes out later today on the YouTube channel, so go check that out if you’d like.

My Life is a Never-Ending Torrent of Editing — February 6, 2017

My Life is a Never-Ending Torrent of Editing

Hey, how’s it going? My life is a never-ending torrent of editing Let’s Play episodes. That said, it’s not a bad thing, as I’m well ahead of my upload schedule and I’m learning and improving with each episode, both in editing, and in commentary. So hopefully the low-energy beginning of my Bloodborne Let’s Play doesn’t scare you away!

Also, call me crazy, but I’m playing 2 files of Bloodborne right now: one for my Let’s Play, and one to play while my next episode is rendering. This gives me some time to see what’s ahead and plan my commentary accordingly, but also a chance to use weapons I haven’t touched in my previous playthroughs, like my current love, the Boom Hammer. It’s so cool.

Lastly, this upcoming weekend, For Honor, a sword fighting game I’ve been excited for over the past few weeks, has a free open beta. Hopefully I’ll be able to get some serious playtime in on it, and maybe even get some streaming done, unlike my unsuccessful Bloodborne streaming session last weekend.

Here’s the latest episode of my Bloodborne Let’s Play; another episode goes up this afternoon!

2/2/17 – 10 Subscribers! — February 2, 2017

2/2/17 – 10 Subscribers!

School sucks. It eats up all my time and I don’t have time to play anything or edit the episodes of Let’s Play Bloodborne, which, again, sucks. That said, I’ve reached 10 subscribers on my Youtube channel! Hurray! It’s all about the little victories, haha. I hope to keep improving, and I have some ideas to improve my Let’s Plays, but it probably won’t take effect for a little while, just so you know.

New Episode of Let’s Play Bloodborne — February 1, 2017
What’cha Playin’ 1/31/17 – Bloodborne — January 31, 2017

What’cha Playin’ 1/31/17 – Bloodborne

I totally forgot to upload this post yesterday. I had it all written and ready to go by the time my next episode of my Bloodborne Let’s Play came out… And I completely forgot. Anyway…

This weekend I got to go home for the first time since the start of the semester for some much appreciated R&R. I got to spend some time with friends, family, and was able to record a bunch of episodes in my Let’s Play Bloodborne series. In fact, a new episode is up right now! Every Monday and Wednesday is a Let’s Play upload, and Friday could be any video, though it could certainly just be another episode of said Let’s Play. At any rate, here’s the next episode of Let’s Play Bloodborne!

New Video Series Started: Let’s Play Bloodborne! — January 27, 2017

New Video Series Started: Let’s Play Bloodborne!

I’m proud to announce Cyberphile’s first Let’s Play: Bloodborne. If I can keep up with the pace, you can expect a new (roughly 15 minute) episode every Monday, Wednesday and Friday. I’d like to have three videos a week going with Monday and Wednesday being strictly Let’s Plays and Friday either being a continuation of said Let’s Play or another video altogether. So keep your eyes peeled for that!

Here’s the link to the first episode in the series. I hope you enjoy!

What’cha Doin’? 1/26/17 – Editing — January 26, 2017

What’cha Doin’? 1/26/17 – Editing

Mondays and Wednesdays are always brutal as far as school work goes, so I get little opportunity to actually play or do anything, usually. That said, I did get to play a little more Oracle of Ages; I made it to some island where a bunch of little jerks stole all of my stuff. I’m in the process of getting it back, but I’m hating this portion…

Next, I’ve finished editing a couple of episodes for a Let’s Play series. Expect the first episode to be posted tomorrow, and hopefully I’ll have time to record some more episodes soon. If I have enough, I’ll be able to upload Let’s Play Episodes every Monday, Wednesday, and Friday. Fingers crossed!

What’cha Playin’? 1/25/17 – The Legend of Zelda: Oracle of Ages — January 25, 2017

What’cha Playin’? 1/25/17 – The Legend of Zelda: Oracle of Ages

Yesterday I started playing The Legend of Zelda: Oracle of Ages, and I have to say… I’m liking it so far! I remember playing Oracle of Seasons a lot as a kid, so I have a slight nostalgic connection to it.

This time around, Link finds himself in the land of¬†Labrynna where he rescues Zelda’s nurse, Impa, from a group of Moblins. She states that she’s looking for the Oracle of Ages, Nayru (like Nayru of the Triforce?), who is in a nearby clearing. Link moves aside the Triforce block that only those blessed by the Triforce can do before discovering that Impa had been possessed by the evil Veran, Sorceress of Shadows who now jumps out of Impa’s body and possesses Nayru’s. Veran then takes off and start wreaking havoc through time (get it, the ages?) using Nayru’s power, so it’s up to Link to do his thing and stop her.

I’m not too terribly far, but Oracle of Ages seems kind of like a 2D Ocarina of Time. It plays very similarly to Link’s Awakening (but with a wider field of view, which is very nice), but the main mechanic is the ability to jump back and forth between the past and the present (sound familiar?) using the song from the Harp of Ages. Additionally, they added a bit of RNG to the game with seeds and Rings, which can be found randomly inside nuts grown from seeds, which you’ll plant in the past and collect in the present. These Rings give you extra abilities, and in my opinion, it’s a neat and fresh mechanic to the Zelda formula. I haven’t found any really great rings yet, but it’s a neat idea, and I remember farming them a lot in Seasons as a kid, trying to collect ’em all.

Another neat idea as far as Ages and Seasons go, is that you can play one, then transfer your data over with a password and play the second game as a sequel! Very cool idea on paper, but we’ll see how it goes in practice.

As a side note, I’m changing up Cyberphile’s YouTube channel to upload on Fridays instead of Sundays, that way you have a whole weekend to watch! Not only that, but I have a tendency to skip posting on Fridays because they tend to be pretty busy for me. If I can get caught up on editing my Let’s Play videos, I’ll post more than once a week, but for now, just expect videos every Friday.