Cyberphile

the love of all things electronic.

What’cha Playin’? 6/29/16 – Harvest Moon 64 — June 29, 2016

What’cha Playin’? 6/29/16 – Harvest Moon 64

I’ve kind of been all over the place with games lately, but last night I started playing Harvest Moon 64, which many revere as “the best Harvest Moon”. It’s definitely going to take some getting used to though, as I’m more familiar with Friends of Mineral Town, which, interestingly enough, is technically a remake of 64. All of the characters are the same, but they all have different jobs/roles (actually, their jobs/roles make far more sense in 64) and some actually have different family members altogether. So for starters, that’s a little strange for me. Next, you have the fact that the clock is only on the pause screen. This is only a minor inconvenience due to quick loading times, but I really do prefer to have the time available to me at a glance. Lastly, days seem to ZOOM by WAY quicker than any other Harvest Moon game I’ve played. That said, it seems like a proper Harvest Moon, and I’m looking forward to playing some more once Animal Crossing becomes more-or-less useless for the day (when Nook closes shop).

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

 

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What’cha Playin’? 6/28/16 – Maken X — June 28, 2016

What’cha Playin’? 6/28/16 – Maken X

As you know if you’ve been keeping up with Cyberphile, I’ve been replaying the GameCube Animal Crossing. As you progress in Animal Crossing, the main shop in town where you do all of your buying and selling eventually upgrades to carry more items. Unfortunately, to do so, it has to close down for the day, rendering most of the day useless as a player, as your inventory will fill up, and you have nowhere to unload it. So, on a whim yesterday, I tried out Maken X for the Dreamcast.

Maken X, published by Atlus and released in 2000 is a first person, sword-fighting, supernatural, action game. The art is done by the same people who worked on the early Persona games as well as Shin Megami Tensei: Nocturne. It also retains the atmosphere of the early Shin Megami Tensei and Persona games. The story is about a pharmaceutical company who is creating an artificial intelligence that will be able to cure disease, but one day the facility is attacked, and the main character’s father who heads the project is kidnapped. 16 year old Kay awakens the artificial intelligence and wields it as a sword. The AI, called Maken, (technically, you play as this AI, not the character) essentially uses the soul (called psi) to fuse with people and control them, in a process called brainjacking. Kay/Maken begin their quest to find and rescue her father.

The gameplay is first person, and really fun. You can dodge, block, and even jump over enemies to disorient them. After you complete the first stage, you leave Kay behind and brainjack an enemy, giving you stronger attacks, and new special abilities and stats. Each character has their own set of stats and skills, and no two players are the same. In fact, you often need to brainjack weaker characters just to get information or abilities out of them. Blademasters will help you in your quest to defeat baddies by offering up their bodies to Maken. You will need certain characters to progress certain ways, and there are a number of split paths, hidden areas and characters to find. As you kill enemies, you rank up, which I can only assume increase your power slightly.

I still need more time with Maken X, but I must say that I’m really enjoying it. The enemy designs are really cool and unique, and it has great level design, and, most importantly, it’s very fun to play. Check it out sometime!

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? 6/24/26 – Animal Crossing — June 24, 2016

What’cha Playin’? 6/24/26 – Animal Crossing

Been getting back into Animal Crossing pretty heavily. I know when I’m getting into a phase of something, and I can definitely feel one kicking in right now. All I do is think about whether or not I could be playing Animal Crossing at any given moment. I kind of want to pick up Dobutsu no Mori, which is the Japanese version that came out for N64. It’s in Japanese, but I’ve always been interested in learning Japanese and I think it would be a really good way to learn it, to an extent, anyway. I tried out a rom, and there are very few Kanji (those are the more complex characters borrowed from the Chinese), it’s mostly Katakana and Hiragana, both symbols that that I know from studying in the past. It would give me an excuse to both have fun and practice at the same time. At any rate, I hope Nook is selling a Fishing Rod today; I still need one.

For the uninitiated, Animal Crossing is like a day-to-day life style game that is relaxing, and open to pretty much whatever you want to do. You move out on your own to a small town in a forest populated by anthropomorphic animals who can talk. Upon arriving, you get set up with a house and realize you didn’t bring enough money… So you’re now in debt (just like real life!). After a short tutorial involving you working part time in the only store in town, you’re cut loose to pay off your debt however you can, usually by selling things you find or get that you don’t want. And that’s pretty much your only concrete goal; the rest is there to do as you see fit. You can fish, catch bugs, dig up fossils, plant trees, decorate your home… or just socialize and run errands for your neighbors. There are a ton of things to do, and what makes Animal Crossing so unique is the fact that the game runs on your internal clock, meaning 8:08am in real life is 8:08am in Animal Crossing. The villagers have their own sleep cycles, shops will open and close, and people will come and go… All in real time. There are events on certain days, and fish and bugs are seasonal. It’s really fun and relaxing to do just… Whatever. If you’ve never played Animal Crossing before, you’re doing yourself a great disservice.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

Happy 100 Post-Day! — June 23, 2016

Happy 100 Post-Day!

According to WordPress, yesterday’s post was my 100th post. I just want to take a moment to thank anyone who stops by, whether it’s daily, or only a one time thing. Cyberphile is more of a personal sort of thing, and it’s nice to see that I get at least a visitor a day. So thank you so much for reading my rambles. I’m thinking of starting a new segment soon, but I’m not sure how to go about it.

Anyway, I finished Mighty No. 9 last night, and the last stage and boss were pretty difficult and really brought me back to the old Mega Mans, with its multiple forms and difficult final stage. In fact, one of the moves the final boss uses MUST be a throw-back to Mega Man; that big yellow guy who turns to pieces and throws globs of himself at you. That guy.

I also got a GameCube in the mail yesterday, refurbished and bought from GameStop, who apparently is now selling some retro games and consoles at fairly reasonable prices. I used to just play my GameCube games on my Wii, but I really want to pick up a GBA player at some point. Anyway, It made me want to pick up and start replaying the original (well, original NA release) of Animal Crossing. So that’s exactly what I did. Man, that game is so much fun to me. I think I’ll go play it right now.

Kirby Air Ride (BGE) — February 14, 2016

Kirby Air Ride (BGE)

My Kirby Air Ride review for the Best Games Ever list is now live. You can read it from the Best Games Ever list, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s a preview of Kirby Air Ride:

Kirby Air Ride is definitely an underrated gem on the Gamecube. I spent so many hours screwing around in City Trial mode, and honestly, if the game was just City Trial, it might still be on this list anyway. There is so much to do for such a simple, pick up and play game, and I still play a round of City Trial every now and again. Anyway, allow me to talk about the game in full.

Chibi-Robo! Plug Into Adventure! (BGE) — February 2, 2016

Chibi-Robo! Plug Into Adventure! (BGE)

My Chibi-Robo! Plug Into Adventure! review for the Best Games Ever list is now live! You can read it from the Best Games Ever list, or by clicking here.

Here’s a teaser!

Chibi-Robo! is a fun little game where you play as a tiny house-cleaning robot with a simple goal: Make your family as happy as possible to reach the top of the Chibi-Robo rankings to achieve the title of “Super Chibi-Robo”. It seems simple enough. At first, you simply wander around the house (which is huge, since you’re only a few inches tall) picking up garbage, cleaning spills and grime, finding spare change, and collecting new equipment, but as the game progresses, the over-arching story (and many side-stories) come into play, giving you more concrete goals to focus on.