Cyberphile

the love of all things electronic.

Long Time no See! — March 17, 2017

Long Time no See!

Hey, how’s it going? It’s been a decent while since I’ve last posted here, and that’s just due to the nature of college. Last two weeks have been pretty heavy on schoolwork, especially due to mid terms, and it probably doesn’t help that the little free time I have had I’ve been spending on Animal Crossing: New Leaf: an absolute life-eater, for sure. That said, I’m working on a bunch of new, quality content for CyberphileTV (the YouTube channel), starting with my coverage of PAX East, which I uploaded a little earlier than usual today. I’m going to be working on a video review of Samurai Champloo as well as talking a bit about one of my favorite bands and the story behind their music: The Protomen. Make sure you subscribe to the YouTube channel for all that juicy content. Without further ado: Here’s Cyberphile at PAX East 2017!

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What’cha Doin’? 8/5/16 — August 5, 2016

What’cha Doin’? 8/5/16

Not much, honestly. I’ve been listening to a lot of 65daysofstatic, and I had a bit of time yesterday for some Zone of the Enders: The Fist of Mars, but besides that, not much. The No Man’s Sky Soundtrack is officially released digitally, and so I’ve been listening to that, and so far, it’s fantastic. Really mellow and mysterious at the same time. I love it.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Doin’? 6/21/16 — June 21, 2016

What’cha Doin’? 6/21/16

Not too much to say today. I played a bunch of Guilty Gear: Xrd – Revelator – with a friend last night, with the two of us getting some trophies that we probably wouldn’t have bothered to get on our own otherwise. I also tried out the M.O.M. mode with is kind of dulled down (and slightly more difficult) than SIGN’s M.O.M. mode. For the uninitiated, Medal of Millionaire mode enables you to collect items and medals from defeated enemies enabling you to purchase more items and level up your character’s stats, which are mostly for prerequisites for equipping said items. Items can then be used in battle and range from simple bombs and healing potions to other character’s special moves, such as Sol’s Gunflame, for instance. It’s and interesting mode. I need to play a bit more online to give Revelator a fair assessment though.

Mighty No. 9, Keiji Inafune’s (the main guy behind Mega Man) new Kickstarter-backed project releases today, so I’m sure I’ll be checking it out, seeing as I helped back the project over 3 years ago. In fact, it’s downloading now, so I’ll get back to you on it tomorrow, I’m sure.

Lastly, I started listening to Caravan Palace, an electro-swing band, which combines old swing style sounds with the electronic style you hear today. It’s pretty interesting and fun. If it sounds interesting to you, I’d recommend checking them out on YouTube or something. Suzy seems to be one of their more popular songs.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Doin’? – 6/7/16 — June 7, 2016

What’cha Doin’? – 6/7/16

Yesterday I got all caught up with Haven’t You Heard? I’m Sakamoto, finally getting into storylines that aren’t present in the two volumes of the manga I’ve read.

Other than that, yesterday has been a pretty blah day, despite having off from work. I played a little of the PSX DOOM Total Conversion, a little Rocket League, and a little Jet Set Radio HD.

Today, both Mirror’s Edge Catalyst and Guilty Gear: Revelator come out, so I’ll be very very busy for the next few days, for sure! You’ll probably be able to expect a review of those two games at some point.

Lastly, let me just give a shout out to JetSetRadio.live, a website that plays nothing but nonstop, hardcore music. References aside, it has a huge playlist of all of the tunes from Jet Set Radio and Jet Set Radio Future, as well as tracks that sound like they could fit into either of those games. It also features a chatboard and requests, so that’s cool. Check it out if you’re a fan of funky Jet Set Radio-esque tunes.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

Sound Shapes Review – PlayStation Vita — March 23, 2016

Sound Shapes Review – PlayStation Vita

My Sound Shapes review is now live. You can read the full review from the Review page, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s the bottom line if you don’t have time to read the full review:

Pros

  • Fun, simple gameplay.
  • Beautiful graphics and wonderful music to bring the game world alive.
  • In depth and interesting level creation.
  • Just right in terms of difficulty.

Cons

  • Over far too soon for such an awesome game.
  • Limited game modes.

Final Score: 8.5/10

A great platformer and wonderful music/rhythm game, Sound Shapes is a must have for any gamer, let alone Vita owner.

Dance Dance Revolution: Extreme (BGE) — February 16, 2016

Dance Dance Revolution: Extreme (BGE)

My Dance Dance Revolution: Extreme review for the Best Games Ever list is now live. You can read it from the Best Games Ever list, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s a preview of Dance Dance Revolution: Extreme:

Dance Dance Revolution! Anyone who was around in the late 90’s, early 2000s at least know about Dance Dance Revolution, or DDR as it is more commonly known. Throughout arcades everywhere, you could hear the catchy tunes, cheerful announcer, and high energy sound effects, goading you over to the Dance Dance Revolution machine. If you were successfully tempted over to the machine, you’d see a 29″ monitor resting inside a hulking ~7 by 6 foot metal monstrosity of lights, neon, and metal, not to mention the nearly 6 foot wide, 3 and half foot long raised dancing stage with it’s arrows and metal bars.

PaRappa the Rapper (BGE) — February 7, 2016

PaRappa the Rapper (BGE)

My PaRappa the Rapper review for the Best Games Ever list is now live! You can read it from the Best Games Ever list, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s a preview:

“Kick, punch, it’s all in the mind…” Words that any fan of PaRappa the Rapper will remember fondly. Apparently, when I was a child and this game first came out, I couldn’t be pulled away from it. Even though I have a shoddy memory from my childhood, I can easily see how that is true. Perhaps as a result from my younger years, I’ve fallen in love with music rhythm games, and I play nearly every one I can get my hands on. Actually, PaRappa the Rapper was the first really influential music rhythm game that inspired Konami’s Beatmania and their Bemani music division. In a way, PaRappa the Rapper started a musical revolution.