Cyberphile

the love of all things electronic.

No Man’s Sky – PS4 Review — September 5, 2016

No Man’s Sky – PS4 Review

My No Man’s Sky review is now live. You can read the full review from the Review page, or by clicking here.

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Here’s the bottom line if you don’t have time to read the full review:

The Bottom Line

Pros

  • Beautiful environments and great music.
  • An amazingly large sandbox.
  • Immersive.
  • The first few hours.

Cons

  • Gets very same-y far too quickly.
  • No real point or use for many things you can do in game.
  • Endgame.

Final Score: 7/10

No Man’s Sky is still fun and relaxing, minus all the quirks, and let’s not even get started on all the things NMS promised to us. I just suggest playing in short bursts so you don’t burn yourself out on it too quickly, and try not to give in to the grind.

What’cha Playin’? – 8/26/16 — August 26, 2016

What’cha Playin’? – 8/26/16

I’ve been playing a little bit of everything, honestly. I jumped a star system or two in No Man’s Sky. I’ve been playing a bit of hard mode Downwell. I’ve also been working through story mode in the King of Fighters XIV with each pre-set team.

Also on Tuesday, Worms W.M.D. released, and I’m interested in picking it up, but I personally feel as though $30 is pretty steep for a Worms game. If anyone has any insight into that, I’d love to hear it.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? 8/24/16 — August 24, 2016

What’cha Playin’? 8/24/16

In the morning before training for my job, I played some No Man’s Sky and I finally found the ship I will be flying for a long time to come. Here she is:No Man's Sky_20160823071934.jpg

And the view from behind:

No Man's Sky_20160823071948.jpg

I’m loving it. I installed all the available upgrades, and they’re all in complete synergy. I also rearranged my exosuit upgrades for maximum synergy as well. Center of the galaxy, here I come!

The King of Fighters XIV also came out yesterday, and I only got a bit of time with it. It seems cool, but I really don’t have an honest opinion of it. My first thoughts are that the characters I love from the older KoFs seem to be very similar mechanically, but I’m sad that some of my favorite characters haven’t returned, like Vanessa and Shermie, but new characters that I don’t really care for are in their place. Special and super moves seem more accessible than ever, with fairly simple inputs, and the mechanics are fleshed out very well in the tutorial. More KoF information is forthcoming.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

The King Of Fighters XIV Releases Today — August 23, 2016

The King Of Fighters XIV Releases Today

I’m a pretty big King of Fighters fan, and while I wasn’t impressed with the demo, I’m hoping that having the full roster of characters available will help.

I’m still searching for that perfect ship in No Man’s Sky, so no real progress has been made there.

In Downwell, I was able to make it to the third area on Hard mode, so progress is coming, bit by bit.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? No Man’s Sky and Downwell — August 22, 2016

What’cha Playin’? No Man’s Sky and Downwell

Soon, I’m thinking I’ll be able to actually review No Man’s Sky. I’ve made some serious progress, and have advanced to maximum efficiency for my exosuit, multi-tool, and starship. Soon, I’ll be heading for the center of the galaxy; I just want to see if I can find a ship that I prefer the model of. I had some really cool adventures in No Man’s Sky the last two days, between strange, flying space worms and some nifty ships.

I’ve also been playing a bit of Downwell here and there. I have everything done except the palette unlocks that merely come with time, and to complete Hard Mode. I managed to make it to the third world on hard mode, but it’s well… Hard. I do think it’s a good challenge though; it definitely doesn’t feel like there’s no way to do it.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

The No Man’s Sky Storm — August 17, 2016

The No Man’s Sky Storm

All sorts of crazy things are going on over at the No Man’s Sky Subreddit, like usual. This time, someone compiled a post about all the things we’ve either seen in trailers or heard the lead dev, Sean Murray, talk about at some point during interviews, demos, etc that didn’t make it in to No Man’s Sky, as far as we can tell. Most people are in uproar about how Murray “lied” to us, and how things have changed as soon as 4 months ago. If you want to read it in detail, head here.

What’cha Playin’? 8/12/16 — August 12, 2016

What’cha Playin’? 8/12/16

I’m kind of sad that people are upset with No Man’s Sky. I personally love the game, and really, just give it a try on your own. This game is like little kid me’s dream come true. That aside, I also downloaded Downwell after finally trying it, since my friend plays it all the time.

Downwell is a pixelated randomly generated shmup, but in reverse. You fall down a well with rocket boots that shoot downwards at things rising up from the bottom. There is platforming as well, and each level has an end. As you progress, things get harder, but it’s easy to pick up and play. You can get different shots for your boots like laser and a triple spread shot, as well as a power-up at the end of each level, enabling you get a bit of an edge on the increasingly difficult enemies. There are shops to heal your character or give you extra shots on your boots before reloading, which happens automatically whenever you touch the ground. Each time you die, it’s back to the start with none of your powerups. As you progress, you’ll unlock “styles” for additional challenge, and palettes to change the colors and feel of the game. It’s one of those easy-to-pickup, hard-to-master style arcade games and it’s a ton of fun. For only 5$ on PS4 or Steam, I highly recommend it.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

No Man’s Sky First Impressions — August 10, 2016

No Man’s Sky First Impressions

I think the problem with people being unhappy with No Man’s Sky is because of their own expectations. People were expecting that No Man’s Sky is the game to end all games. Maybe for some it is. People were expecting a small team of about 15 people to churn out a huge AAA title. Ultimately, that’s not what No Man’s Sky is. If you expected it not to be a bit buggy, you’ll be a bit wrong. No Man’s Sky is the passion project of Hello Games’ lead programmer and founder, Sean Murray. And personally, I think he made an amazing game that I’ll be playing for a long long time. Sean Murray himself describes No Man’s Sky as a “chill sci-fi space exploration game”. And that’s what No Man’s Sky is. And I love it.

No Man’s Sky has a procedurally generated universe, with star systems and planet-sized planets; approximately 18 quintillion of them. That’s 18,000,000,000,000,000,000 different planets. That’s impossibly huge. In fact, 99.9% of the planets in No Man’s Sky will never be visited. Not only that, but planets are typically teeming with life to discover, resources to mine, and aliens to trade and interact with. It’s amazing. Hello Games built their own universe. A universe I spent about 14 hours in yesterday.

But what do you do in No Man’s Sky? An infamous question before the game was released, but now something that can be answered for certain. When you first start up No Man’s Sky, you’ll discover that you’ve crashed your ship on a random planet near the edge of the galaxy. You’ll have to find resources to repair your ship, and it also serves as a nice tutorial. While you’re on planets you can mine for resources which you an then use to repair your ship, upgrade your ship, exosuit, and multitool (your gun/mining laser), or just collect to sell to traders. You can also document the wildlife, once your multitool is up to snuff, rewarding you with units, No Man’s Sky’s currency, which you can then use to buy the things you need, upgrade your exosuit’s holding capacity, buy a new multitool, or buy a new ship altogether. On each planet tons of things are hidden and waiting to be discovered, like depots and trading posts, but also monoliths and knowledge stones, enabling you to learn alien languages, which will help you when interacting with the different alien races. Until you learn some important words, you’ll have to use the alien’s visual descriptions to try and figure out what they want.

So eventually you’ll repair your ship and take to the sky, where you can choose to be a pirate, attacking cargo ships and stealing their goods, or help out those freighters and take down said pirates. Alternatively, unless the pirates attack you, you can choose to leave that whole issue alone. You can visit other planets and moons, or you can upgrade your ship with a hyperdrive and warp fuel and take off to another system altogether. You can explore freely, choose to head to the center of the galaxy, or follow the strange Atlas anomalies. Ultimately, it’s your adventure.

Progression is No Man’s Sky is very slow, not that that’s a bad thing. You’ll be aiming to get the best ship and multitool with the most slots which you can use for cargo or upgrades, and slowly level up your exosuit for the same reasons. These are usually pretty rare or expensive, so progression is bit-by-bit. Speaking of upgrades, that’s another form of progression, getting your multitool to be a powerful Sentinal killer (which may chase you if you upset the balance of a planet, which you’ll do a lot, like it or not), or a rugged mining tool, based on how you want to play. There are also a number of milestones that you can reach, and the game will alert you when you have. Learning each alien word is a bit of progression too. It’s slow, but in a good way. At a point you can look back on all the upgrades and stuff you’ve acquired and go, “I’ve come pretty far”.

Personally, I’m loving No Man’s Sky. It’s relaxed, it’s fun and it’s interesting. I’d love to hear what others think of it in the comments.

What’cha Playin’? – 8/9/16 — August 9, 2016

What’cha Playin’? – 8/9/16

Today’s the big day! No Man’s Sky finally releases today, and while many are already exploring the stars, I’m waiting “patiently” ™ for Amazon to deliver my Limited Edition. Yesterday I played a bit more Salt and Sanctuary, and I’m actually coming up on the last 3 bosses. I also forgot to post about Ecco the Dolphin, which I played a bit of Sunday night.

Ecco the Dolphin is for Sega Genesis and is kind of like a platformer, but there are no platforms and you can move in any direction, seeing as you play as a dolphin underwater. The first few impressions of Ecco I have a good: Pretty visuals and some pretty great tunes. That said, the controls are wonky and the balance is kind of strange; some levels are brutally hard, but the next level you can breeze past without too much trouble. The main goal for most levels is to find a glyph that enables you to move another glyph out of the way, or find a ring of spiky sea creatures to break rocks to progress. The story is kind of strange, but I guess one day a random sea tornado takes/kills all of Ecco’s pod (that’s dolphin for family) and it’s up to Ecco to find out what happened. I can’t tell if I like it or not, but that said, it’s still a neat game.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? – 8/8/16 — August 8, 2016

What’cha Playin’? – 8/8/16

We’re SO CLOSE to the launch of No Man’s Sky and I’m so excited… If you haven’t heard, a huge patch rolled out yesterday practically doubling the size of the game… For an only 800 Mb update. Not only that, but apparently owning giant space freighters and the ability to build your own base is in the works. Lastly, those few lucky people who got their hands on it early are going to have their data wiped so that we have a more fair started point for everyone. I’m so very excited.

When I’m not just hyping that up, I’ve been playing a little bit of Salt and Sanctuary again. Playing a swordsman who uses incantations this time. It really is a good game, but I’ve talked all about it before. Check the Best Games Ever review for it here if you’d like.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.