Cyberphile

the love of all things electronic.

Have you Brought the Boom Lately? (Explicit) — February 8, 2017

Have you Brought the Boom Lately? (Explicit)

Yesterday I was feeling inspired, and due to my multiple Bloodborne characters, I have become recently fond of the Boom Hammer, a hammer than you can prime for explosions on hit. It’s really cool. I’ve become SO FOND of this weapon, that I wrote this fictional Bloodborne ad of it that was really well received in the Bloodborne Subreddit. Here it is:


BOOM!

Holy shit, the Boom Hammer is so fucking satisfying. L1, and your hammer is primed and ready for an explosive exploration of some poor beast’s skull cavity. Remember using the Stake Driver? Standing around with your thumb up your ass as you wait for the boom? Not Boom Hammer. Boom Hammer is ready to Boom every. Single. Hit. You don’t need to dance around like a goddamned fairy twirling your pansy little whip. Bring the boom. Lose your Boom prematurely? (It’s okay, happens to everyone.) Just L1 mid combo to ignite with a poke that makes Thor’s Hammer look 2 inches hard. There’s only two booms with the Boom Hammer: The boom of your jumping R2, and the boom of the enemy hitting the floor wall.

Pros:

  • BOOM
  • HAMMER

Cons:

  • Bitch, there’s no cons to bringing the boom! Maybe if you skipped E-Day, your little wet noodle arms will only swing it once before nap time, but that’s your problem, not Boom Hammer’s.

Shoulda called it the Bang Hammer or the Poon Hammer with how much you’ll be swimming in drenched panties.

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Remember than another episode of Let’s Play Bloodborne comes out later today on the YouTube channel, so go check that out if you’d like.

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Gauntlet: Slayer Edition – Review — November 28, 2016

Gauntlet: Slayer Edition – Review

My Gauntlet: Slayer Edition review is now live! You can read the full review from the Review page, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s the bottom line if you don’t have time to read the full review:

Pros

  • Fun, fresh, dungeon crawling action, especially with friends.
  • Local and online multiplayer available for every activity.
  • Fun and unique characters makes replaying fresh.

Cons

  • Somewhat short story and repetitive content.
  • Frustratingly unfair enemies, especially late-game.
  • Less fun solo.
  • Shared lives.

Final Score: 8/10

At any rate, Gauntlet is really fun and addicting when it’s not overwhelmingly frustrating. If you have some friends who can appreciate a good dungeon crawl, take them into the Gauntlet, and you’re surely have some great fun. Solo is still fun, but as is true with the arcade classic as well, Gauntlet is best played with buddies with a need for greed.

Ghost in the Shell – PS1 Review — October 24, 2016

Ghost in the Shell – PS1 Review

My Ghost in the Shell review is now live. You can read the full review from the Review page, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s the bottom line if you don’t have time to read the full review:

Pros

  • Fast paced, fun action.
  • Impressive cutscenes and presentation (for the time).
  • Soundtrack.
  • Varied levels and missions, especially the final battle with the last boss.

Cons

  • Over way too quickly.
  • Not very challenging.
  • Repetitive boss battles.

Final Score: 8/10

If you’re a Ghost in the Shell fan, definitely give this one a go; you’ll appreciate seeing and hearing Section 9 in action, plus get a great dose of fast paced and varied action. You’ll just be wishing that there was a little bit more of it in general.

What’cha Doin’? 9/30/16 — September 30, 2016

What’cha Doin’? 9/30/16

I actually have a good bit of stuff to say about what I’ve been up to, as I’ve been dabbling a little bit in a couple of things.

Firstly, I beat BioShock Infinite’s main story last night. It was a really good. I’d argue that it was better than BioShock 2, but not quite as good as BioShock 1, but pretty close. I think the villians in BioShock 1 were better than those in Infinite, but the two protagonists of Infinite are fantastic. There were a couple of scenes near the end that I thought were phenomenal, and one of the last few areas where things get super creepy (or maybe just unsettling) was probably my favorite area in the whole game. At any rate, I’m playing the Burial at Sea add-on content, and I’ll write up a proper review for Infinite once I finish that.

Secondly, I finally got around to downloading Higurashi no Naku Koro ni, also known as Higurashi When They Cry, also known as When They Cry. When They Cry is one of my favorite anime, so I wanted to play the original visual novel that it came from. I’m still really early in the game, but if you’re unfamiliar with When They Cry, it’s a sort of horror/thriller visual novel about a boy from the city who moves into the very small and close-knit town of Hinamizawa, deep in the countryside. Everything seems fine until our hero Keiichi Maebara discovers that every year on a certain day, one person dies, and another disappears. Keiichi then tries to figure out what’s going on in Hinamizawa.

Finally, I’ve been plugging through Cowboy Bebop at a decent rate, I’m at episode 5 or 6 or so. I’ve been enjoying it so far, even more so than the last time I watched, as I think I’m paying just a little more attention this time, so I’m picking up on things I missed last time. I’m interested in seeing where it goes from here.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

Silent Hill 3 Review (PS2) — September 12, 2016

Silent Hill 3 Review (PS2)

My Silent Hill 3 review is now live. You can read the full review from the Review page, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s the bottom line if you don’t have time to read the full review:

The Bottom Line

Pros

  • Fantastic, tense, and terrifying atmosphere.
  • Great and believable characters.
  • Wonderfully told story.
  • Great puzzles.
  • Unlockable costumes.

Cons

  • A sometimes unfair and frustrating challenge.
  • The removal of a robust ending system.
  • Trains.

Final Score: 9.5/10

It really is so close to being a best game ever. If it weren’t for those minor frustrations, I really think it would be on that list. And for the record, the List is fluid. Maybe in a future playthrough, SH3 will land on that list.

Mirror’s Edge (BGE) — February 9, 2016

Mirror’s Edge (BGE)

My Mirror’s Edge review for the Best Games Ever list is now live! You can read it from the Best Games Ever list, or by clicking here.

Also, did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

Here’s a preview:

Mirror’s Edge was one of those games that I downloaded the demo for and instantly fell in love. As a matter of fact, I played the demo over and over again, until I knew that first stage practically by heart. During the time that Mirror’s Edge was coming out was around the time I was just getting into parkour, and so this game really clicked for me. Not only that, but the ending theme is awfully beautiful.

Final Fantasy Tactics (BGE) — February 6, 2016

Final Fantasy Tactics (BGE)

My Final Fantasy Tactics review for the Best Games Ever list is now live! You can read it from the Best Games Ever list, or by clicking here.

Here’s a preview:

Final Fantasy Tactics is a wonderful spin on the Final Fantasy series that spawned a few “sequels” (although I use that term lightly, as the stories are not connected to this original) that were also quite good, but not exactly what I’d call “Best Game Ever” material. I played this game A LOT growing up; it was one of the games in my dad’s collection that he never really touched, so I wanted to see what it was all about. Little did I know that this game would engross me enough to make many of my own pen-and-paper style RPGs with my collection of assorted dice for years throughout middle and high school. I never actually finished any campaigns, and even if I did, I never really had friends that would play them with me.