Cyberphile

the love of all things electronic.

What’cha Playin’? 11/23/16 — November 23, 2016

What’cha Playin’? 11/23/16

Thanksgiving break is finally upon us, so I’ll have plenty of time for some gaming. Yesterday I made some decent progress in advancing the main story in Daggerfall; previously I was only really doing odd jobs trying to advance my reputation in an effort to unlock potion making, but it takes FOREVER to raise your rank, so I stopped once I could at least buy potions. Daggerfall is neat and huge, but sometimes the randomness of it weighs on you. Sometimes in a good way, especially when you’re not sure what to expect, and sometimes in a bad way when you realize you’re doing the same things over and over again, just in different randomly generated locations. Maybe I’ll talk more about this tomorrow.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

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What’cha Playin’? 11/22/16 — November 22, 2016

What’cha Playin’? 11/22/16

Over the weekend, as you may know from the review I posted yesterday, I downloaded Clustertruck. It’s great fun, and I highly recommend it, check out my review if you haven’t. Over the weekend I was able to go home and hang out with my friends, so we played some original Super Smash Brothers on the N64, and I got a chance to check out Gauntlet: Slayer Edition, the newest Gauntlet game. It’s really fun, and gives me a Diablo sort of vibe, which is a very good good thing. Since getting back into the Elder Scrolls series, I’ve been really into high fantasy, so the new Gauntlet strikes a good chord with me. In fact, I really want to go back and play the older Gauntlet games. Maybe I’ll be able to talk about those more in depth soon.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

 

What’cha Playin’? 11/17/16 – The Elder Scrolls II: Daggerfall — November 17, 2016

What’cha Playin’? 11/17/16 – The Elder Scrolls II: Daggerfall

So, I started Daggerfall. I’m a big fan of the in-depth level of freedom for building your character, and dialogue is a huge step up from Arena. Graphics are better and a big bonus is mouse look, even though I was so used to the somewhat clunky controls from Arena. I know I said Arena was huge, but Daggerfall is huge in a completely different, and seemingly much more populated way. I’m not very far yet, and I’m kind of stuck looking for something to kill for a quest in a huge and confusing dungeon right now, so… I’ll have to say more about it later on.

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

Starting Daggerfall Soon — November 16, 2016
The Elder Scrolls: Arena – Review — November 15, 2016

The Elder Scrolls: Arena – Review

My the Elder Scrolls: Arena review is now live. You can read the full review from the Review page, or by clicking here.

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Here’s the bottom line if you don’t have time to read the full review:

Pros

  • A challenging pen-and-paper experience.
  • The story and dungeon crawling will have you craving more every time you set it down, with a great payoff at the end.
  • Neat ideas like realistic travel times, a randomly generated (and HUGE) open world, and holidays set new standards for RPGs.

Cons

  • Difficult and seemingly unfair sometimes.
  • You practically have to read the manual.
  • Lack of variety, especially as you near the end of the game.
  • Glitches and bugs.

Final Score: 6.5/10

Ultimately though, the Elder Scrolls: Arena is strangely addicting. The fun comes mainly from exploring every corner of a dungeon, and early on, the bartering and finding your way around town is fun. They did a really good job at making it feel like you were playing a pen-and-paper RPG, even if there was little to deviate outside of the main story. Finally, the ending has a great payoff, and you really feel like you’ve weathered a journey by the end of it. I think it’s flawed for sure, but don’t let the lower score fool you; if you’re in the mood for a DOS RPG and up for a challenge, consider giving Arena a shot.

What’cha Playin’? 11/14/16 — November 14, 2016

What’cha Playin’? 11/14/16

I’m very close to finishing the Elder Scrolls Arena. I have 7 of the 8 pieces of the Staff of Chaos, and I have the area open to get the last piece. I’m so so close! The game gets really difficult and unforgiving, especially when you get closer to the end. If you’re unprepared, the game will absolutely punish you. You need to make sure you can deal with magic and status effects, mainly, as magic will kill you very quickly, and status effects like paralysis and disease will kill you slowly. If you’re not playing a character who can cast the very useful and sometimes broken magic(I’m playing a rogue, for instance), you better make sure you have plenty of enchanted gear or potions to keep you in the fray for extended periods of time. At any rate, wish me luck! Hopefully I have a full review out for it soon!

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These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? – 11/11/16 — November 11, 2016

What’cha Playin’? – 11/11/16

Pretty much just the Elder Scrolls Arena. I figured I could talk about the mechanics and what you can do in TES: Arena today.

The game is played in first person. You can move using the arrow keys, or the mouse if you point and click on the screen which direction you want to walk(awful control, just use the arrow keys). There are a number of buttons along the bottom that you can click on to enable you to pull up/sheathe your weapons, check your map or quest log, cast spells, use items, and steal/lockpick. These are also bound to keys, like m for map. You can also access your character sheet and manage your inventory by clicking on the portrait of your character. Attacking is performed by readying your weapon, then holding the Right Mouse Button and swinging the mouse the way you’d like to swing your weapon. Certain actions do more damage but are less accurate than others, which is a neat touch, but most of the time, you’ll probably just be swinging and hoping for the best. There is also a jump ability (j) and you can jump forward by holding shift and j, which you’ll need to clear gaps, though you could also just climb up small cliffs or swim across the gaps if you’d prefer.

When you’re in dungeons, you pretty much just kill stuff and find treasures. When you’re in town, you can talk to people for directions, as towns are absolutely ENORMOUS, inquire about rumors for story bits or for some work, and as such, a bit of coin, or just engage in some friendly conversation. Inns will allow you to pick up quests, buy drinks, or rest. Sometimes the nobility will have a quest for you in the palace as well. The Mages Guild will allow you to find out the enchantments on any of the equipment you have that is undiscovered, create and/or purchase spells, or buy magical items and potions. Blacksmiths will repair your gear and also sell weapons or armor. They are also the only place you can sell your unwanted items as well. Finally, there are temples that can heal you or bless you based on your donations.

It’s pretty challenging, but also very fun. I have a feeling I’ll be telling you more about it next week too.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.