the love of all things electronic.

What’cha Playin’? 2/27/17 – Ninja Senki DX — February 27, 2017

What’cha Playin’? 2/27/17 – Ninja Senki DX

It was a bad weekend to be a For Honor fan. Saturday afternoon (around 3pm, EST) Ubisoft’s For Honor servers went down and stayed down until at least 3am (probably later, but I had gone to bed at that point). At around midnight you could play with bots, but PvP was pretty much down the entire day. Sucks. So I had to find something else to play. I ended up trying out Ninja Senki DX on PS4, one of the free PlayStation Plus titles. And I ended up really liking it!

Ninja Senki DX is like a classic NES or Gameboy classic side scroller, not unlike Mega Man. You’ll jump, double jump, shoot throw ninja stars, and maneuver through 16 stages killing everything in your path all the while collecting coins in mythological Japanese style environments. The princess gets killed by a mysterious white ninja, and it’s up to you to hunt him down and get your revenge. Each stage is populated with a number of Japanese monsters, ghosts and enemy ninja, and the design never failed to keep me interested.

I actually want to do a Let’s Play on Ninja Senki DX, so I’ll talk more about it at a later date and write up a full review on it.

What’cha Playin’ – 2/18/17 – For Honor — February 18, 2017

What’cha Playin’ – 2/18/17 – For Honor

Woah, a post on the weekend? What is going on? Well, I’ve been slacking a bit this week with the website, so I wanted to give you all a normal, Cyberphile update. Honestly, I’ve just been really into For Honor, so really, almost every update would be “I’m playing For Honor”.

At any rate, if you don’t know much about For Honor, check out my video on the Open Beta. What I said there isn’t much different than the full game, there’s just 3 more characters, a story mode, and an extra game mode. I don’t think it’s enough to put a whole new video out about it.

That said, I will talk a bit about the Story Mode. I liked it! I’ve beaten it twice, once on normal, and once on the hardest difficulty: Realistic. Realistic mode is kind of brutal, as they remove the guard UI (meaning you can no longer see where you or your enemies are guarding or attacking from, so it’s have to time your parries and stuff) and the checkpoints are far less unforgiving. It’s tough, but obviously not too tough, or else I wouldn’t have completed it! The 4 difficulties, as you probably could have expected are Easy, Normal, Hard, and Realistic.

The story itself is nothing to really write home about. It’s split into 3 chapters, one for each of the factions, and takes place over a course of about 6 years, and revolves around the Blackstone Legion, headed up by the sinister Apollyon. As I talked about in the Open Beta video, this fictional universe takes place where Knights, Samurai and Vikings all exist at once, and each one is vying for land and resources. At one point, some geological cataclysmic event happened, leaving people to try and scavenge and rebuild societies as best as they could. Apollyon’s grand scheme is to drive everyone into war. War with each other, and war against themselves. She does some pretty sinister things throughout the story in an effort to create an endless war. While her motives never really struck a chord with me, personally, her voice acting is absolutely stellar.

There are numerous Observables and Breakables hidden around each of the 18 levels in story mode to give you an incentive to explore, and come back if you missed any your first time through. Breakables will give you different things to customize your heroes with, while Observables will give you some dialogue and insight into the land and story of For Honor. Most of the voice overs are spoken by Apollyon herself, which is great, as again, her voice acting is fantastic, and the few that aren’t her are well acted as well.

While the overarching story isn’t too exciting, the small, sort of sub stories that play out in each chapter are pretty interesting, and a lot of the missions involve some really cool set pieces, like chasing down a corrupt leader on horseback, taking out pursuers and avoiding obstacles all the while. Lastly, completing each mission and obtaining the collectibles gives you experience, and you can level up in story mode giving you access to feats, small abilities that you can perform to help give you an edge from the endless onslaught of enemies. For the variety and fun of most of the missions, I would highly suggest checking out the relatively short, maybe 5 hour story mode. You won’t be disappointed, I think.

Also, tonight at 7:30pm EST, I’m gonna try to stream some For Honor, so keep your peepers peeled to if you wanna see some of that!

What’cha Playin’ – 2/13/17 — February 13, 2017

What’cha Playin’ – 2/13/17

Man, I played a veritable TON of the For Honor Open Beta this weekend. Like, probably around 30 hours. At any rate, I loved it. I was going to do a big write up on it, but ended up going the extra mile and making a video out of it. You can find the link to that at the bottom of this post.

I really enjoyed my time with it though, and I can’t wait for the full version to come out tomorrow.

What’cha Playin’ 1/31/17 – Bloodborne — January 31, 2017

What’cha Playin’ 1/31/17 – Bloodborne

I totally forgot to upload this post yesterday. I had it all written and ready to go by the time my next episode of my Bloodborne Let’s Play came out… And I completely forgot. Anyway…

This weekend I got to go home for the first time since the start of the semester for some much appreciated R&R. I got to spend some time with friends, family, and was able to record a bunch of episodes in my Let’s Play Bloodborne series. In fact, a new episode is up right now! Every Monday and Wednesday is a Let’s Play upload, and Friday could be any video, though it could certainly just be another episode of said Let’s Play. At any rate, here’s the next episode of Let’s Play Bloodborne!

What’cha Playin’? 1/19/17 — January 19, 2017

What’cha Playin’? 1/19/17

Haven’t really had much time with the new semester starting and everything. I’ve been working pretty hard on studying and applying myself for classes (for a change). I’ve got some difficult math courses this semester, so I really need to buckle down if I intend to stick with this major.

The little bit of free time I’ve had though I’ve spent on Link’s Awakening DX, the first Game Boy Legend of Zelda. It’s actually pretty good, despite being a lot more kid friendly than other entries… I mean, there’s a boss that taunts you with “neener neener”. I kid you not. I don’t think it’s as good as Link to the Past, but any 2D Zelda fan should give it a shot. It seems a little more forgiving about where to go and what to do next too, as there are little houses that you can enter and call up a guy for hints. It’s worth a play so far, and there are a few items that are pretty unique, like the Roc’s Feather that lets you jump. Some portions of dungeon go into a 2D side scroller mode, that I personally feel are much better than Zelda II’s gameplay, if less in depth.

Discussion is always welcome in these “What’cha Doin'” posts. You’re welcome to talk about what you’re doin’ in the comments, for sure.

What’cha Playin’? 1/12/17 — January 12, 2017

What’cha Playin’? 1/12/17

Last night, I couldn’t sleep, so I fired up the 3DS and knocked out the Great Bay Temple in the Legend of Zelda: Majora’s Mask 3D. I was roaming around that damn temple for far too long before I noticed some of the hookshot targets on the ceiling… Ah well. Water temples are always annoying. With that one down, I only have one more area and temple to complete (and a good deal of side questy things) before I can finish the game. Man, I love this game. Maybe a review will come up soon!

What’cha Playin’? 1/3/17 — January 3, 2017

What’cha Playin’? 1/3/17

Well, I’ve been playing some Garou: Mark of Wolves on Twitch, and last night I tried my hand at the original Sonic the Hedgehog, to no avail. I made it to Labyrinth Zone’s boss, but just couldn’t make it. It gets pretty tough!

Additionally, I’ve been playing The Legend of Zelda: Majora’s Mask 3D along side my friend playing the original to spot the differences and so I can eventually do a full review on my favorite Zelda game.

Lastly, I’ve been throwing around some idea for my next video on YouTube… We’ll see where that train of thoughts leads me.

What’cha Playin’? 12/23/16 — December 23, 2016

What’cha Playin’? 12/23/16

If you’re keeping up with my streaming, you’d know!

Just kidding (sorta). I tried out Oni, the PS2 Ghost in the Shell knock-off by Bungie and… Man is it BAD. Well, maybe not bad, but certainly not good. From the 4-ish hours I spent with it last night… The controls are wonky, some parts are overwhelmingly annoying and unfair (one hit kills, what?), the gameplay is pretty much just mashing the same controls over and over again in the hopes that it works, the levels are ugly and boring, the story is bland… All in all it’s a pretty underwhelming package. I’ve only completed 5 of the 13 or so missions in the game, but it’s getting hard to continue, not only in difficulty, but mentally. There’s nothing to keep me going.

The only redeeming qualities are the neat attacks and throws, but once you learn that they’re all pretty much the same and only look different… Well… Yeah…

Have you checked out the other Cyberphile links from the About page? You should! I get my microphone back soon and with it I’ll be able to perform higher quality streams and video content. Stay tuned!

What’cha Playin’? 12/14/16 – System Shock — December 14, 2016

What’cha Playin’? 12/14/16 – System Shock

I’ve made great progress in System Shock, foiling SHODAN’s plans one by one. It can get frustratingly difficult at times, as most enemies hit like a truck, and at other times, I’ve had to refer to a walkthrough, as sometimes the things you’re supposed to do are fairly vague. Regardless, I’m having a lot of fun with it and would recommend it, thus far.

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.

What’cha Playin’? 12/12/16 — December 12, 2016

What’cha Playin’? 12/12/16

Over the weekend I was able to play a bit of Final Fantasy XV, though I didn’t make any story progress. Like usual, I pretty much just did side quests before getting frustrated at a specific fishing quest.

I played a ton of Garou: Mark of the Wolves, and got all of the trophies in it, though I’m still missing a few gallery items somehow. I’m not sure how to unlock them all, but I definitely want to. I’m hoping they’re just unlockable through normal play and that I’ll get them all with time.

Lastly, I started System Shock: Enhanced Edition, which is the first game in the series with enhanced controls and graphics. I’m actually really liking it thus far, I’ve made it through the entire first area, which is pretty huge, actually. In the year 2072, you play as a skilled hacker who hacks into a space station owned by the Trioptimum Corporation who makes high tech interfaces for human use, among other things. Instead of being punished for his crimes, a man states he can clear the hacker’s name, if he agrees to hack into SHODAN, the space station’s AI, and that the hacker will also be awarded with a military-grade interface. The hacker agrees, does his job, and then gets the interface surgically installed, which requires a 6 month recovery coma. After 6 months, the hacker wakes up to find everyone gone, the place overrun with cyborgs and mutants, with SHODAN having plans on wiping out the Earth. It’s up to the hacker to figure out how to stop SHODAN. It feels very BioShock-esque, which makes sense, seeing as Looking Glass Studios worked with Irrational (of BioShock fame) to release System Shock 2. Seems to me that Irrational picked up some tricks from their time with Looking Glass.

At any rate, it’s a good thing, because I feel the game has aged pretty well, aside from the crazy menu navigation. The story bits are told through audio logs you can find scattered around the ship, and messages from characters such as SHODAN. The game plays kind of like an exploration-shooter, almost like DOOM but with an inventory system and more complex puzzles, like hacking and the weird, Rez-style cyberspace you have to mess around in to unlock doors and things. It’s a really unique amalgamation of gameplay, but it works really well and is pretty fun once you get the hang of it. Enemies can be kind of tough, but you can find plenty of healing items if you scour every nook and cranny and play cautiously.

The atmosphere is fantastic. SHODAN is a fantastic villian thus far, whenever her creepy cybernetic face pops up saying things like “Go any farther and I will kill you”, it sends shivers down my spine. I’m really digging the cyberpunk setting, and I think I feel a new genre of games I want to play…

Did you know that Cyberphile has a Facebook page? Feel free to swing by and get our new posts in your newsfeed.

These “What’cha Doin’?” posts are designed to spark discussion, so feel free to post in the comments what you’ve been playin’, watchin’, or listenin’ to lately.